concept artist, feel free to reach out, phone 447367098831
, mail : w841j4bp6@gmail.com
Work as full time contractor,
•Concept designs for Mechwarrior Clans and DC Heroes United ,
•Concept design based on classic board game BattleTech to visualize the world with a history more than 30 years.
•Based on level design, to craft environments and props Concept design.
•Utilizing Unreal Engine And Blender and Photoshop, creating 3D and 2D Concepts,
• Work closely with Environment Artists & Modellers to ensure good visual communication and to mitigate any issues that may arise in the creation of assets
• Communicate with both Technical Artists & Animators to help resolve any issues that may occur in translation
• Provide feedback on general aspects of game design from an artistic perspective
• Work with Project manager to establish accurate estimates to ensure on-time deliverables are met
•Concept design for an unannounced AAA project, Working on environments, props and weapons.
•Concept Design for third-person adventure game Shatterforce, Working on environments and props.
•Creating 3D models and concepts with Blender.
•Provide feedback and paint-over to Environment Artists .
•Background and Environment Design , 3D modeling for Amazon Prime animated series Invincible Season 2 and Season 3.
•Concept design for a Multiplayer CyberPunk Game Off the Grid, Working on environments and Vehicle .
•Creating 3D models and concepts with Blender.
•Freelancing for variety of AAA projects.
•Concept design for an AAA Strategy Game FrostPunk 2, Working on environments and props .
•Creating 3D models and concepts with Blender and Unreal Engine .
•Collaborated with the Game Design and Narrative teams, preparing presentations that summarized and aligned the visual and artistic needs across departments.
•Concept design for CyberPunk First person action game GhostRunner 2, with Art Director to create an environment Art Bible in the pre-production phase.
•Create Environment Concept design and level design for an unannounced Unreal Engine mobile game.
•Level Design in Unreal Engine.
•Visual development for VFX and Animation production,including Concept design, color key, Matte painting.
•Project : •Acer Predator League, •Tencent Snow Eagle Lord Mobile game commercial , •360 film for BROGENT Technologies I-Ride Flight Theatre.
•Created Concept design and Matte painting for live-action VFX in post production, based on the plate to design the Environment and
Props . Matte Painting work includes 2D Photo Clean Up / Integration,set extension,Photo and 3D CG Collage Matte Painting . Created
Storyboard for 3D animation and VFX design.
•Project : • The Liquidator (2017_film)• The Tag-Along The Devil Fish (2018_film) •Airpocalypse (2018_film)
•Here to Heart (2018_TV series) • Ashes of Love (2018_TV series) •Love and Destiny (2019_film)